Once you start fighting mobs without resting you get into a pattern or you learn when to heal and when to use abilities.įor example, you might just use normal attacks for one entire fight, finish at half health and full tp, then start the next fight with the bloodbath combo to regenerate all your hp, and then weaponskill twice to basically finish the mob off in under 3 seconds.ĭevelop your own style and your own patterns and see how much SP per hour you can achieve. Now that fight would have taken about 20-30 seconds and gotten 180ish sp. Mob is dead, Lancer at max or near max health.Mob prepares its special attack (watch for special attack animations).Then Bloodbath II + Skewer II to drain approx 600 hp Raging Strike II + Ferocity II To increase attack.Life Surge Buff for HP drain with each hit (including WS’s).If this seems too complicated to you, take a look at this example of a typical Rank 35 Lancer solo fight against a puk: Heal when you need to with healing abilities like cure, sacrifice, second wind. When you use weaponskills for damage dealing, you may want to enhance your attack and accuracy with skills like Raging Strike, Ferocity, Hawkes eye, etc. If you can, save tp so that you can “stun” a mob when it uses its special/tp move with a stun ability like Leg Sweep or Jarring Strike. Then use damage and accuracy enhancing abilities, bloodbath, and then your best TP move in order to regenerate huge amounts of health. Now, you just wack away at the mob or cast spells on the mob, and use TP moves strategically.įor example, if you have Bloodbath you might want to save tp for when you need to heal. Next, you will want to start fights with a tp-generation move if you have one. If you are relying on mp cures, you may want to always have stygian spikes up to keep your mp high. For example if you are a Lancer you will always want Life Surge to be up to help you keep your health at max. If you can, you will want to keep certain buffs up at all times. However, this guide will explain the most efficient way to solo. Experimenting to find your own style may bring you the most enjoyment. You may want to develop your own way to play. That is to say if you are rank 35, killing a rank 45 mob, 46 mob, and 47 mob, should all give the same SP. The diversity of choice in abilities and the cross-class system allows for many other styles to be developed, and for individuals to shape their own solo experience.Īlso there seems to be a 10 rank cap when soloing. Targeting slow hard kills and occasionally resting for 350+sp per kill. Targeting fast easy kills and killing without resting for approximately 200sp per kill.Ģ. With these abilities set, there are two main styles of solo play for efficiency.ġ. Since auto-attack has been implemented, solo play has changed from spamming the attack key to developing a tactical set of abilities. I hope someone more adept in DoM’s posts a DoM specific solo strategy (which should be slightly more efficient) ![]() ![]() However, mages can use the same strategies here. NOTE: This is somewhat biased towards non-mages. Part 3: Helpful links + Other suggestions (duoing and partying tips) ++ Part 2: List of Solo Camps / Locations ++ This guide will be made up of three parts. If this guide helps you please post your support so I know if it’s worth making a new one after 1.20 <3 ![]() Note: This is a dynamic guide and will be updated regularly. I hope this guide will help improve your game experience and increase your enjoyment when playing :] Hi, I’m Azury Ariella of Wutai, and I have created this guide to help both new and seasoned players learn to get 8000 – 10,000sp+ an hour solo, and discover the diversity of choice in soloing your sp. Final Fantasy XIV Solo Guide by Azurymber
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